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Patch Notes #006
- 🛠️ Patch Notes #006
- 🧪 Gameplay
- Added lowest rarity tier to weapons from Dungeon Run reward boxes.
- Added Madrigal Giants drop update: G / Historic / Celestial weapons now drop at a low rate (5%).
- Lottery is now restricted to level 120+
- Potent Flask of the Magician is no longer bound.
- Updated Scroll Transfer Rarity description.
- Corrected tooltips for Cards and Shining Oricalkum (no longer misleading for Craft/Activity EXP).
- Removed restrictions from Bloody Weapons (can now be upgraded and pierced, including awakening).
- Reworked Templar’s Call: now pulls monsters around the target and properly generates aggro.
- Jester can now use all buffs enchantment in the same time.
- Improved follow system: characters now stop properly instead of moving erratically.
- Looter Pets: stat runes now also allow pets to act as buffers (like Pang).
- Reduced teleport cost from Iviliss to the last dungeon.
- Fixed Wandering Merchant issue where purchased items could differ from the selected one.
- Fixed Farming Counter mail money issue.
- Fixed Guild Description link display (text no longer forced to top-right).
- Fixed buff position display (server buffs, items, etc.).
- Fixed offline vendor “visit” issue.
- Fixed Messenger issues (no more “Unknown” sender and blocked replies).
- Fixed Wheel reward issue when closing the window mid-roll.
- Fixed fullscreen issues.
- Fixed mail system issues.
- Fixed mount expiration issue (contact support if your character remains stuck).
- Fixed issue where all spells were displayed as Fire element (descriptions now match actual elements).
- Fixed Drawing skill pulling the target incorrectly.
- Removed message limit in conversations.
- Removed limit on “Delete All” in conversations.
- Fixed various UI inconsistencies.
- FTool now saves configuration per character.
- ⚙️ Bug Fixes