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Patch Notes #011

Published May 22, 2026

Patch Notes #011

🛠️ Patch Notes #011

⚔️ General

  • Cosmetics rotations
  • Guild Siege re-coded from scratch with enhancements
  • Added hard mode for new dungeons with proper patterns
  • Implemented an HP multiplier to reduce midboss and boss HP in solo mode
  • New event system for spawning monsters/items/drops with controlled quantities
  • Finalized Job Change Scroll
  • Post/Mail: Item preview now correctly shows rarity
  • Added a "Persistent Message" option
  • You can now stack all normal flasks and use one potent flask along with them
  • Jewels: Additional Damage bonuses are now converted to Attack bonuses
  • Dungeon Damage Calculator: Corrected calculation errors
  • WorldBoss: Minimum GS 1150 required to get rewards
  • Added Proof of Victory for midbosses Inside Ancient Chamber (same pattern as bosses, but reduced rewards: max 3 items per midboss)
  • Bonus Map: Ancient Chamber now has auto loot
  • Buff map added for Suns/Moons: +5% only inside the farm map
  • Content Creator now appears in keybind window (default key removed, must rebind manually)
  • ModelView: Removed black background for better glow visibility
  • Use /gmlist to see all staff online
  • PvE Damage re-adjustment of all physics classes
  • Bazelbo Hanzelrusha: 0.69 → 0.64
  • Spirit Light: 0.64 → 0.68
  • Spirit Bomb PvE damage: 0.59 → 1.18
  • ⚙️ Fixes

  • Fixed: You can't use Mount anymore in JumpSystem + Record cleared
  • Fixed Giant Slayer issue, you can now have the bonus on +- 20 levels
  • Flask fixes: Tiger / Rabbit / Fox / Lion now give +20 bonus instead of +7
  • Fixed world server crash when all players disconnect
  • Fixed an issue where the "Maximum count of messages reached" message would appear when trying to DM a player.
  • Fixex a bug spawn inside TDM

The Ragyra Team