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Patch Notes #011
🛠️ Patch Notes #011
⚔️ General
- Cosmetics rotations
- Guild Siege re-coded from scratch with enhancements
- Added hard mode for new dungeons with proper patterns
- Implemented an HP multiplier to reduce midboss and boss HP in solo mode
- New event system for spawning monsters/items/drops with controlled quantities
- Finalized Job Change Scroll
- Post/Mail: Item preview now correctly shows rarity
- Added a "Persistent Message" option
- You can now stack all normal flasks and use one potent flask along with them
- Jewels: Additional Damage bonuses are now converted to Attack bonuses
- Dungeon Damage Calculator: Corrected calculation errors
- WorldBoss: Minimum GS 1150 required to get rewards
- Added Proof of Victory for midbosses Inside Ancient Chamber (same pattern as bosses, but reduced rewards: max 3 items per midboss)
- Bonus Map: Ancient Chamber now has auto loot
- Buff map added for Suns/Moons: +5% only inside the farm map
- Content Creator now appears in keybind window (default key removed, must rebind manually)
- ModelView: Removed black background for better glow visibility
- Use
/gmlistto see all staff online - PvE Damage re-adjustment of all physics classes
- Bazelbo Hanzelrusha: 0.69 → 0.64
- Spirit Light: 0.64 → 0.68
- Spirit Bomb PvE damage: 0.59 → 1.18
- Fixed: You can't use Mount anymore in JumpSystem + Record cleared
- Fixed Giant Slayer issue, you can now have the bonus on +- 20 levels
- Flask fixes: Tiger / Rabbit / Fox / Lion now give +20 bonus instead of +7
- Fixed world server crash when all players disconnect
- Fixed an issue where the "Maximum count of messages reached" message would appear when trying to DM a player.
- Fixex a bug spawn inside TDM
⚙️ Fixes
The Ragyra Team