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ANNOUNCEMENT

Important Informations!

Published September 8, 2026

Important Informations!

Ragyra : Website, Beta & Official Launch

We are happy to announce 3 things today!

  • First, the release of our website: https://ragyra.com
    Please register and verify already to lessen the traffic while beta & official launch!
  • Second, a Beta Launch between and . A more precise date will be announced once it has been settled.
  • Third, Official Launch:

I initially wrote a whole book 😭, but then decided to get straight to the point and keep only the most important information here, while privately sending you a longer version through our bot a bit later.

So, here is the first step, and the second one will be split into two videos: one showcasing what we’ve done to improve the server, and one trailer video.


1️⃣ FIRST STEP: OUR STORY

1. Who are we & why did we decide to create this server?

Three players who became friends through their passion and nostalgia for FlyFF.

  • Sansivol is a pure and simple developer who has been doing this for more than 10 years now. He is the one who builds the structures of the game systems as well as those of our website.
  • Zirk, on the other hand, is our Swiss army knife. He polishes and goes over everything we develop to make sure everything is coherent and functional.
  • Majora, me, I manage the entire community side as well as the game design and part of the development.

We are convinced that we form the perfect team to satisfy the greatest number of people within our community.

2. Haven’t you already had a launch? What happened, and where are you now?

We had a first launch. We thought we were ready, but we had underestimated the scale of our changes.

Our beta test had not been pushed enough and made the launch complicated.

At the same time, a tragedy affected Zirk. After suddenly learning that his father was given a terminal diagnosis due to a brain tumor, he was forced to change countries in order to be by his side. Sansivol, being his roommate, then found himself stuck in a country that was not his own and also decided to move quickly.

Today, our situation has returned to normal and all three of us are now stable in our lives.

Players who played during Ragyra’s previous launch, who exceeded a certain number of hours played and who donated, will be compensated during our relaunch. However, all past progression will be permanently lost, in order to ensure the best possible future for this renewal.

3. What is your long-term vision for the server with this history?

We will not have a seasonal concept and we will not operate with milestones.

The server will launch directly with all of its base content with a max level of 150.

4. What will your policy be regarding updates and new content?

The first point will be to take your feedback into account through the Suggestions and Bug Reports channels.

We will regularly publish Dev Logs to keep you informed about our main projects.

If several systems are being considered, a poll will allow the community to decide which direction to take.

5. Why should we be there at the launch of Ragyra?

Why should a new player try it, why should an old player come back, and why should a private server player give the adventure a try?

We are not asking you to take our word for it. We have already made mistakes. We have already failed and faced the ups and downs of life.
And we know that you have heard hundreds of promises.

But this time, we have a new chance to do things right.

So don’t believe us. Come test it. Come discover it. Come judge us for yourselves.