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Patch Note [006]
A New Look for the Interface · Part 3
The everyday windows you look at all the time now get the new design too: your inventory, your status, your target and the taskbar.
What changes today
- NewThe Inventory is redrawn: switch between a vertical and a side-by-side layout, resize it row by row, and use the search, sort and trash buttons. Every item now shows its rarity with a small diamond.
- NewYour Status and your Target get compact new HUDs: round portrait, level disc, HP / MP / EXP bars that show the damage you just took, and a choice between values, percent or hidden. The target's buffs now sit under its HUD.
- NewThe Taskbar is redrawn, lower and with cooldown timers in seconds and a warning when you lack MP. The extra bars can be dragged by their handle and keep their shape and place.
- NewTooltips everywhere use the new card look, with sections for skills, buffs and characters, and they no longer cut off long text.
- NewThe login, server, channel and character screens and character creation get the new look.
- NewThe Farm window is now a grid of cards, and the farm visit ranking lets you search any ranked player and visit their farm with a click.
- NewThe dungeon info panel, the treasure chest window, the Jump Rapidity HUD and the Inspect window (now with the player's GearScore) get the new look.
- NewWindows now remember their size and position, and their title bar and close button are tighter.
- NewMany more windows get the new look: the main menu, Options, the loot roll, pet status, job change, dungeon difficulty and dungeon entry windows, NPC dialogs, and the NPC exchange, now with Give / Receive columns.
- NewEvent windows are redrawn: the Rainbow Race hub and mini-games, Heistia Operation, the Infernal Tower HUD and banners (its maluses get their own icons), the Rift and Wave Race HUDs and the tutorial tracker.
- NewThe event bar is redrawn: right-click its main icon to hide the list, and Options lets you set it horizontal or vertical.
- NewThe PvP registration and vote windows get new mode art; the Mixed scoreboard, the Guild Siege windows (offer, lineup, live ranking) and the guild contribution window are redrawn.
- ChangedSecret Room: application, bid ranking, participants and information now sit in one window with tabs, and the Secret Room managers keep only Apply and Enter in their menu.
- NewYour buffs are gathered in one frameless HUD under the adventure bar, a column per type (skills, items, server, party, guild talents). Click a section's first buff to fold it, pick an icon size per section, drag a section out to float it, and hover it to re-attach it.
- NewThe farm button takes the next adventure bar slot and folds with the bar.
- ChangedThe offline shop window gets a compact layout when small, and its purse always shows the full penya amount.
- ChangedItem buff tooltips are split into coloured sections, and the HP / MP / EXP bars are cleaner.
- NewThe Adventure Quest tracker shows quests as cards: clicking a task opens the map on its monster or dungeon, and the tracker remembers its position and folded quests.
- NewWhen a window refuses an action, it now says why in a notice inside the window instead of a chat line.
- NewWindows and item slots get a subtle depth effect, and empty equipment slots show a faded icon of what goes there.
- ChangedThe extra taskbars lose their shape button: right-click the grip to switch line / grid, Ctrl + right-click to lock them.
- ChangedPrivate message popups are redrawn and no longer pile up on top of each other.
Dungeons & Rift
- ChangedRift totems now get their HP from the rift's level and difficulty: low-level rifts no longer spawn totems with millions of HP.
- FixedThe dungeon panel's BOSS button no longer stays hidden for the whole run after a refused teleport.
- FixedKalgas's melee attack now hits once per swing instead of three times, in its dungeon and in Wave Race.
- ChangedThe dungeon entry window shows the energy regeneration next to the energy cost.
Combat & PvP
- FixedLeaving the arena mid-battle in FFA, TDM or Mixed now forfeits the match: no more coming back with full HP, and leavers are no longer ranked or rewarded.
- FixedIn PvP events, restat scrolls no longer fully heal you, items can only be used from your main inventory, and you can no longer escape to the guild camp or farm.
- FixedBonus states such as upgrade stones and food no longer carry into or out of PvP preset events.
- FixedThe tutorial's FFA step completes again.
- ChangedPenya Strike deals much less damage to players and no longer kills most of them in one hit; the bonus Dark Illusion gives it is also smaller against players. Against monsters nothing changes.
- FixedA TDM match ending on a tied score is now a draw instead of a Red win.
- NewIn TDM, FFA, Mixed and Guild Siege, your opponents' names now read Enemy above their head and on the target HUD.
- FixedThe party, target and overhead HP bars now show other players' real maximum HP.
- FixedIn PvP preset events, your maximum HP now shows the right value.
- FixedAfter a PvP event, your character model in the Status, Inventory and other windows wears your real gear again.
- NewThe quest trackers hide during PvP events and come back afterwards.
Items & Economy
- ChangedThe Wandering Merchant now sells 8 items each rotation from one stock shared by every player: first come, first served. Its window is redrawn, with the stock shown as a bar and a refresh timer.
- FixedUpgrading a farm model to level 10 now works: it used to leave the model without any buttons.
- FixedA shop owner could see their closed offline shop as still open and get stuck; it now shows its real state.
- FixedDeclining an old trade invite no longer cancels the newer one.
- FixedAfter collecting with a collector the game equipped for you, inventory items no longer show the wrong item or stack count until you relog.
- FixedBuying from an offline shop now counts your Perins: an item priced in Perins can be confirmed when you have them.
- FixedA Job Change Scroll now keeps your gear's piercing slots, and converted items no longer get stuck in the upgrade window.
- FixedBlessed fashion tooltips no longer claim the item cannot be traded.
- ChangedThe Wardrobe now offers Extract only on outfits from the shop catalog.
- FixedThe Pumpkin Pie description now shows its bonus correctly: casting speed +10%.
- NewNew crafting recipes turn 2 Sunstone into 1 Moonstone, and 2 Moonstone into 1 Sunstone, free of charge.
- ChangedA crafted item is now bound when one of the materials used was bound. Bound materials are used first: keep them in your bank to craft a tradeable item.
- ChangedThe Wardrobe shop now offers a new selection every 3 days instead of every week.
- ChangedWhen a minister auction in Azuria sells, the seller now receives 85% of the winning bid on top of their ticket share.
Guild & Community
- NewEvery column of the guild Members tab can now be sorted with a click, and your choice is remembered.
- NewYou can mute a conversation (DM, group or guild) from its right-click menu: no more popups or sounds for it, its unread counter turns grey.
Interface
- NewThe Encyclopedia search is more forgiving: words in any order, spaces ignored and small typos accepted. Its scrollbars can now be dragged.
- NewThe chat filter has a Transparency slider for the chat background when you are not using it.
- ChangedChat channel tabs keep their names and only shrink to colour dots when the chat is too narrow.
- ChangedThe party window can be resized by its edges and can show 1 or 2 lines of buffs, soonest to expire first.
- ChangedThe minimap can be resized, and the Storage window opens smaller.
- ChangedThe in-game patch notes window is gone: patch notes live on the website.
- ChangedQuick Sell: the level filter is now a dropdown of level tiers (1-15 to 136-150) next to the Job filter.
- NewThe Adventure Quest and Activity Points windows can now be given a hotkey in Options.
- FixedThe character sheet shows attack speed and casting speed as a true percentage.
World & Map
- FixedThe world map now shows monster markers on Traseia, Dark Traseia, Asria, Rartesia, Dark Rartesia and dungeon pages, and clicking an Adventure Quest target there focuses its monster.
- FixedThe Bahara world map now shows its monster icons on their real spawn areas.
Forge Repairs
- FixedThe Wheel of Fortune no longer lights up the jackpot just before landing on another prize.
- FixedExpired timed items no longer show 49710 days left in their tooltip.
- FixedCtrl / Shift + double-click in an NPC shop opens the model preview again.
- FixedSummoning or calling a pet no longer takes the keyboard focus away from the chat.
- FixedA bow model no longer sits backwards in your character's hand.
- FixedThe ranking system now resets properly.
- ChangedPermanently banned players no longer appear in the rankings, in game and on the website.
- ChangedVisual effects cost less: smoother FPS in crowded fights and towns.
- FixedSeveral client crash fixes.
- FixedThe farm visit ranking shows every player's name again.
- ChangedThe interface and its text are drawn more efficiently: higher FPS, most of all with many windows open and a busy chat.