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Patch Note [001]

Published October 17, 2026

Patch Note [001]
Event

Halloween · Zombie Hunt

The dead are walking across the world. Hunt them down, collect their tokens and trade them for Halloween mounts, pets, costumes and weapon looks.

What changes today

  • NewZombies (Rotting Zombie and Ghastly Zombie) now rise next to the Giant and boss areas of Madrigal, Azria, Traseia and Dark Traseia. A fresh wave appears every 3 hours, all day long.
  • NewZombies are level 150 but always take exactly 1 damage per hit: 10 hits bring one down, whatever your gear. They attack first and every hit they land deals a flat 100 damage. They give no EXP and no regular loot.
  • NewZombies can drop the Zombie Hunter Token, the event's currency.
  • NewNew NPC [Halloween] Zombie Hunter in Flarine, next to the Infernal Tower and Rift Merchant NPCs. Her shop takes Zombie Hunter Tokens:
    ItemTypeTokens
    Crazy PumpkinMount250
    Witch BroomFlying mount225
    The Reaper Pumpkin (Brown)Pet200
    The Reaper Pumpkin (Purple)Pet200
    Halloween Reaper weapon looks (Slayer, Axe, Knuckle, Stick, Wand, Staff, Bow, Yo-Yo)Weapon look (Model)200 each
    Pumpkin MaskCostume50
    [Badge] Halloween PumpkinBadge25
    [Badge] Halloween SpookBadge25
    Eyeball Candy (Critical Damage +5%, 60 min)Food3
    Ghost Cookie (Surge Chance +5%, 60 min)Food3
    Pumpkin Juice (all stats +5, 60 min)Food3
    Pumpkin Pie (Casting Time -10%, Attack Speed +10%, 60 min)Food3
  • ChangedThe Pumpkin Mask is now a permanent wardrobe costume: it no longer gives Max HP and no longer sells to NPCs for penya.
  • FixedEvent monsters no longer appear in water, on cliffs or inside safe zones such as towns.

Champions

  • NewChampion names: the #1 of the day's record ranking gets a mauve name with rising embers, and the #1 of the week's dungeon ranking a blue name with fireflies. The effect follows the current holder and moves on at each daily or weekly reset.
  • NewThe Patron gold name shows over a champion effect while your server buff lasts; the champion effect comes back after it.
  • ChangedThe Name effects option now hides every name effect of other players, champion names included.
  • ChangedThe Sovereign role badges (nameplate crown, wardrobe, Sovereign window) now use the new badge art.

Interface

  • NewRedesigned Season Pass window: a compact, resizable window with the season countdown, your level, EXP and next free and Premium rewards, both reward tracks side by side, a Premium panel, a confirmation before a new run at max level, and a flash on the cards when you level up. Its EXP link opens the Season Pass tab of the Adventure Quests.
  • NewRedesigned Server Buff window: one card per buff with its bonuses, time left, duration and price, and the exact Patron gold-name time it gives you. Buying now asks for a confirmation showing your balance before and after.
  • NewRedesigned VIP window: a rail of all 15 tiers (click one to see what it unlocks), your active bonuses by category, your points toward the next tier, and a button that opens the shop on VIP scrolls.
  • NewShop: the detail of a box now lists its contents with their bonuses; hover an entry to see its full tooltip.
  • NewStorage: a new Take All button moves every item shown (current tab and search) back to your bag.
  • NewThe buyback window has a search bar to find an item by name.
  • NewThe skill tooltip shows the stat the skill scales on, and for buffs the stat their duration scales on.
  • NewPiercing card tooltips now say which weapons each Melee, Magic or Range attack bonus applies to.
  • ChangedThe map's dungeon tooltip shows the full level range (min - max) and turns red when you are outside it.
  • ChangedCombo skills (Bloody Strike, Keen Wheel, Blindside...) can now go on every taskbar slot, not only the top extra bar.
  • FixedThe Stat Points boxes no longer keep the points you just spent after Apply.
  • FixedThe inventory GearScore could stay at a wrong value (even 0) after a teleport or an upgrade until you relogged.
  • FixedPet status: the Class and Stat values no longer overlap or get cut, the EXP percent sits inside its gauge, and the Max HP bonus reads HP +n.
  • FixedMonsters are easier to click and target again: a cursor just next to a thin leg or a moving body now selects them.
  • FixedThe welcome message now arrives only once per character.

Monsters

  • ChangedCaptains and Giants from level 57 to 117 have far less defense and more HP: they no longer wall off weaker characters. Desert captains (137-142) also lose most of their defense and gain some HP.

Tutorial

  • FixedThe tutorial now skips a quest another character of your account already claimed.
  • FixedA player who levelled past the Clear Mars Mine tutorial step was stuck; that step now completes on its own.

Items & Economy

  • ChangedGearScore: weapon rarity now weighs in proportion to the weapon's level and upgrade, so a higher-level weapon now outscores a lower-level one of better rarity.
  • ChangedMystic Arcane Set full-set bonus is now Monster Damage +10%, ATK +5%, Surge Damage +15%, Surge Chance +15% (was Monster Damage +3%, Casting Time -15%, ATK +4%).
  • ChangedOpening a card chest without a focus no longer favours the set selected in the list.

Safe travels, adventurers

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